Field of view is the angle your screen occupies from where your eyes are, and it goes wrong in both directions. Too wide is the usual mistake, because it shows more and feels faster: everything then sits further away than it really is, so corners arrive sooner than they look. Too narrow magnifies the view instead, and takes the apex and the car alongside you out of frame before you are past either.
Sim racing FOV calculator
Your field of view is a measurement, not a preference.
| Sim | Value | Axis | Where it lives |
|---|---|---|---|
| iRacing | 53.0° | Horizontal | Options, Drive tab. Also `app.ini` in Documents\iRacing.On triples, iRacing wants the centre screen value here, not the three added together. Bezel width and screen angle go in its own triple settings. |
| Assetto Corsa | 31.3° | Vertical | In car, the on-screen display settings. |
| Assetto Corsa Competizione | 31.3° | Vertical | Settings, Graphics, FOV. Also under View Settings in the pause menu.The separate FOV offset slider shifts the view without changing the angle, so it does not affect this number. |
| rFactor 2 | 31.3° | Vertical | Options, Display, Field of View. |
| Le Mans Ultimate | 31.3° | Vertical | Settings, Graphics, Visuals. The setting is named Vertical FOV.A fresh install reads Default rather than a number, which is not the same as correct. |
Horizontal 53.0°, vertical 31.3°, for one screen at that distance.
Or work it backwards: where do I sit?
Some sims clamp the value and some sliders stop short. Give it the angle you are stuck with and it says where that angle becomes correct.
Your screen and its curvature come from the form above.
The address bar already holds your numbers, so the link works for anyone you send it to.
Worth knowing
- The sims agree about the geometry and disagree about how to ask for it. iRacing wants the horizontal angle, the other four want the vertical one. Entering one where the other belongs is the most common way a correct calculation still ends up wrong in game.
- A curved screen wants a wider number than a flat one, which surprises most people. Bending the panel pulls the edges in sideways but also brings them closer to your face, and closer wins.
- Automobilista 2, BeamNG and RaceRoom are missing on purpose. Published guides contradict each other about which axis they read. A missing sim is honest. A wrong number is not.
Once the view is right
The seat stays done. What does not is everything you open around the sim, so SimLauncher starts your overlays, telemetry and voice comms with the game and closes them afterwards. Free and open source.
Still deciding what to run? The sim racing app index has pricing and a dated development status on every entry, and the ranked iRacing guide is the shorter answer.